hehe… I am imagining an infant, you know how they talk when they tell you how old they are… Okay, well, it’s funny to me. Guess you had to be there. In any case, it’s Colin‘s 1-year rezday in Second Life: Well, today is my first Rezday. I was thinking of inviting people to my [...]
I know, I know, we’ve all heard it before… Well, it seems more likely now than before, and as evidence I present a post on the Second Life® forums made two days ago by Periapse Linden: Mono is in final QA for beta The latest build of a Mono-enabled simulator is looking good. There are [...]
I don’t even know what to say about this one, it’s just completely astounding to me. What kind of messed up quality assurance process not only allows a completely borked up viewer like this one go public, but on top of that makes it mandatory? Words just cannot describe…
Just got an IM from Gregory Wellman telling me that Java Island II (the sim for Cold Steel) has chosen to participate in the Havok™ 4 Early Adopter Program, and was converted over today. I didn’t have much time to check it out personally, as I’m still at work, but I popped in briefly to [...]
I don’t participate in contests and tournaments much anymore, due at least in part to comments made by one well-known fighter after our duel where she said that it was apparent I was using my position as a C:SI developer to cheat (I wasn’t, so that really upset me), but one of the things I [...]
Recently, I was talking with Jessica Lindsay (who was extremely helpful in testing my SCS swords before I joined C:SI) about putting a vendor in her new shop Pain Toys, and as is extremely common in such situations I needed to weed through my groups to determine which ones I could leave in order to [...]
Anyone who’s spent even a little time managing a Second Life® sim knows that the more scripts you have running, the more the server must work to provide each script a slice of time to "do it’s thing". Most also know that the scripts most commonly attributed as being "laggy" are those which listen to [...]
If you’ve never read the blog "An Engine Fit For My Proceeding" before, don’t wait to finish this post, stop what you are doing immediately and go there. Ordinal Malaprop is one of Second Life’s more interesting characters, part of the pseudo-Victorian SteamPunk community, a very talented builder and scripter, always intelligent and frequently very [...]
Whoah. Just… Wow. I’m way too busy with RL billable work to properly address this breaking news, but anyone can see that it is huge : Linden Lab® has just issued an official proclamation that is certain to cause a major uproar. Read the New Policy Regarding In-World "Banks" on the official Second Life® Blog. [...]
I can’t even count the number of times that Linden Lab® has announced problems with the Asset Servers (hours after real people notice the problem first) followed by a [RESOLVED] notice. Today is one of those days, and there have been several other related issues and non-factual [RESOLVED] posts this last week alone. And yet…. [...]