Could it be? Will "The Lab" fix avatar jump height?

jump I’ve been fooled before, but I just received notice that work has started on issue SVC-1975: Avatar jump height is greatly lessened.

While I’d prefer that they worked on the kick issue (SVC-1648), it looks like that issue is dead in the water and I’m happy that they are working on any of the several issues currently adversely affecting C:SI combat.

2 Comments

  1. Shindo
    Posted 2008/04/17 at 8:50 am | Permalink

    I want me kick DANG IT! *Kicks a Linden in the junk* Stupid jurk faced jurky jurk jurks! (btw I know it’s spelled jerk :P lol)

  2. Posted 2008/04/17 at 8:56 am | Permalink

    Your kick to the junk does NOTHING!!!

2 Trackbacks

  1. [...] This is Good News™, because the horizontal component of the push was the part that was really the sticking point for us to create our own reliable and consistent workaround.  With that part [Resolved], we can certainly increase the push power to compensate for the reduced push efficiency, and then Shindo won’t have to "kick a Linden in the junk." [...]

  2. By Ow, my balls! at Daikon Forge on 2008/04/22 at 12:59 pm

    [...] had a bit of an odd idea inspired by something Shindo said, and decided to go ahead and enter "kick a Linden in the junk" into Google just for kicks and to see where in the search results my website landed.  It [...]