Monthly Archives: May 2008

Taketori sales halted until further notice

Due to Second Life being full of fail and the Lindens taking several hours to finally even notice the problem, I’ve disabled all sales of the Taketori Katana until further notice.
Once I’m convinced that Second Life has returned to some semblance of stability, and that people can no longer continue to take advantage of the [...]

Kick bug fixed – Could it be? Really?

Seems that some regions that were updated in today’s rolling restart include Kelly Linden’s fix for the infamous "C:SI Kick Bug", which was introduced with Havok 4 and removed the push part of the C:SI weapon’s kick attacks.  This was a major annoyance for many of us, and required a dramatic change of strategy [...]

C:SI Weekly Statistic – News and Changes

Many of you already know that I’ve moved the C:SI Weekly Statistics to the Official Combat: Samurai Island Website, which has been a goal of mine for quite some time :

Because I’ve finally moved the stats to their rightful home on the web, I will be removing them from my site at some point [...]

Reproducing the Detach-and-lose-item bug

I found some very interesting information on Keiki Lemieux’s blog this morning : Keiki posted some repro steps (discovered by Nock Forager) for consistently reproducing the "Inventory Item permanently disappears when detached" bug that I posted about before and which can be found in JIRA as issue VWR-6610. 
The really frustrating part is that, [...]

I’m going to frikkin die

I’m very nearly done with the insane schedule I’ve been following to meet my deadline for the trade show/convention.  I’ve got one task remaining, not a very large one at that, and I have until the end of business on Monday to complete it.  All in all, I’m feeling pretty relieved.
I’m not feeling very [...]

Still alive and kicking, but busybusybusy

Just wanted to drop a quick note for those few of you who might actually care a little bit that I’m not spending much (or really any) time in-world lately or blogging because I’ve been fully consumed by getting the product I am working on in my RL job ready for a dog-and-pony show [...]

WTF is the ‘Release Keys’ button for, anyway?

I’ve been reading a very disturbing thread on the SL Forums (registration required) that points to a new type of inventory loss bug : VWR-6610 – Detaching a HUD could lead to the permanent loss of the detached item.
There are multiple ways to detach a HUD, of course, but far and away the most [...]