Monthly Archives: September 2008

Ever have one of those days…

… where you finally realize that everything you’ve worked so hard on lately is just a steaming pile of poop?
I’ve been trying to create a new weapon, and despite the fact that I have some pretty great tools for the various stages of building weapons, and more reference photos and videos than I will ever [...]

Bare@Rose C:SI Tournament Today

I just received the following Samurai Island Warriors notice from Hinamori.  Unfortunately, I won’t be able to attend, as I’ve got an off-hours client install to do today.  That’s a bummer for me, because I’m sure it will be a lot of fun!
Group Notice From: Hinamori Burleigh
Hey all you warriors out there!  There’s a [...]

Playing with PrimComposer

PrimComposer is a 3ds Max plugin by Shack Dougall that can greatly streamline the building process for Second Life content creators by turning Max into an easy-to-use offline building environment.
I’ve mentioned recently that I have started work on a new weapon, but I decided to take a little detour first to try and get up [...]

Pixologic ZBrush 3.1 Crashes to Desktop on startup

Quick Summary: Pixologic ZBrush 3.1 and Process Explorer by SysInternals/Microsoft do not play well together.
There are probably a hundred and one reasons that this happens to other people : When starting up ZBrush, the program will get as far as displaying the "Initializing ZBrush" splash screen, then suddenly and without any warnings or errors simply [...]

Taketori Katana V1.0.8 Beta IS NOT USING MONO

I just wanted to point out that the rumors that the Taketori V1.0.8 RC2 Beta is using Mono-compiled scripts are false. 
I did allow a few people to test a Mono version of the Taketori, and that fact seems to have become confused with the fact that the recent RC2 beta is intended to solve [...]