I’m sick with the Flu today and not feeling especially articulate, so I’ll just express my best wishes for you all with a picture from one of my favorite websites:
Just some quick notes for anyone interested in the upcoming C:SI updates…
What’s changing?
I’m not fully up-to-date yet as I haven’t had the time or opportunity to discuss these things with the other developers in any detail, but here’s what I can gather from the updates Archanox has sent me so far :
At the beginning of [...]
You’ve probably already seen Esprite’s recent message on the official C:SI website, but I still wanted to bring attention to the fact that there are some updates to the C:SI system currently under development and hopefully coming your way in the near future.
I’ve gotten a script update from Archanox containing the following changes, among others:
Fix [...]
First of all, I’d like to wish a very merry Christmas, Happy Holidays, etc., etc., to everyone. I hope that the holiday season treats you all as well as you deserve, and that it brings you many happy memories.
Secondly, OMG SNOW!!! It’s been snowing here for about a week straight now, and my area has [...]
If, like me, you own an NVIDIA graphics card, you might be somewhat interested to learn that they released new OpenGL drivers today.
While Second Life is not, to my knowledge anyways, using OpenGL 3.0, there have also been enhancements to some OpenGL 2.1 extensions, so it’s possible you’ll still see some improvement with this [...]
I don’t know why, after over a year of only seeing these messages once in a great while, it’s becoming much more common to wake up to a bunch of emails like this :
Mantaly Mathy has placed the C:SI script into an object named Object
http://slurl.com/secondlife/Sea%20Shell/34/122/238
Mantaly Mathy has placed the C:SI script into an object [...]