Monthly Archives: January 2009

C:SI Update, New Vendors, and Peanut Butter

I’m going to keep this post nice and short I didn’t want to release yet another update without updating the Wave Katana vendors to be networked like the Taketori vendors, so I spent the last day and a half refactoring my vendor system to be more efficient and general-purpose.  I’ve put out new Wave and [...]

The bullshit of outage language

As I’ve mentioned before, I’m a software developer during my day job, and I read a lot of related blogs.  Like the blog for today’s subject (whose post title I blatantly stole), I will occasionally find one that fits Second Life well enough that I want to bring it to SL enthusiasts attention despite the [...]

Renewed enthusiasm for animating

Plays faster in Firefox It’s all Ravish’s fault I was talking with Ravish Tyne recently about the upcoming C:SI update, and what things I had planned for my own weapons specifically, and as often happens during such conversations, we talked about a lot of things that are peripherally related as well.  One recurring theme was [...]