There’s a fun thread on Raph Koster’s Website today about a game begun by Sheri Graner Ray, with amusing little quips about what a restaurant would be like if various game designers had designed it.
For example:
If Will Wright created this restaurant, we’d have to continually monitor what each employee was doing, instructing them when to cook, when to clean and when to go to the bathroom, but eventually, it would burn down anyway.. and if it didn’t a natural disaster would occur to make sure it was destroyed.
If Raph Koster created this restaurant, it would be completely self contained. It would be completely automated, adjusting its menus to reflect the changing seasons, regulating its resource consumption based on available crops and making the food. It wouldn’t even need customers.. in fact, customers could just watch as it ran itself!
Unless you are in the game dev industry or just an avid follower of it, many of the names given are apt to be meaningless to likely readers of this blog. One that should stand out, however, was mentioned in the comments, and I thought it was particularly funny:
If Philip Rosedale created this restaurant, you’d have to make your own food, but then you could sell it to other diners… and sue the cook next to you for copying your recipe.
I’m sure regular Second Life residents could come up with more and possibly better ones about Mr. Rosedale as well