As you can see from the above picture, I’ve been busy adding color customization to the Kodachi, which many people have been asking for / complaining about. The 1.06 update takes it further by fixing the 1.05 update’s issues with colors being too dark on the handle, and adds the ability to choose between [...]
This is an automatically-generated summary of all Combat: Samurai Island™ activity for the week starting on Jul 20, 2009. Please note that for the purposes of gathering statistics, each week starts on Monday rather than the more traditional Sunday.
You can view the latest up-to-date statistics on the C:SI Weekly Stats Page.
All-time totals
Total Warriors [...]
I just released a minor update to the Kodachi. From the Release Notes :
VERSION 1.02 RELEASE NOTES
Resolved an issue with the block prim not appearing consistently, which could lead to the appearance of not having blocked an attack. (Thanks Dazy Shepard)
Resolved an issue with a sheath prim that should have been invisible [...]
A recent thread by JulieAnne reminded me that I have been meaning to post something for a very long time. So long, in fact, that I’m not even sure this information is still valid. If this information is now out of date, please let me know and I’ll correct or remove it as appropriate.
A while [...]
This is an automatically-generated summary of all Combat: Samurai Island™ activity for the week starting on Jul 13, 2009. Please note that for the purposes of gathering statistics, each week starts on Monday rather than the more traditional Sunday.
You can view the latest up-to-date statistics on the C:SI Weekly Stats Page.
All-time totals
Total Warriors [...]
I’ve released version 1.0 of the dual-wield Kodachi today. It can be purchased in several locations in-world, including Samurai Island and other places in my profile Picks, or at XStreetSL by clicking on the image above.
This high quality and ultra-detailed set of two samurai swords features sculpted prim construction, high-quality custom textures, and extremely responsive [...]
If I have (or rather, had) vendors in your location recently that have suddenly disappeared yesterday or today, it’s not because I’m no longer interested in having them there.
The actual reason is that the new server rollout that Linden Lab is doing is resetting the scripts in my vendors for some reason. When that happens, [...]
I’ve been slammed in RL lately, and haven’t been responding as quickly or as thoroughly as I’d like to the IMs and notecards people have been sending me lately, so I thought it would be good to take the time to give a quick progress update on my new C:SI weapon.
As you can see from the [...]
This is an automatically-generated summary of all Combat: Samurai Island™ activity for the week starting on Jul 06, 2009. Please note that for the purposes of gathering statistics, each week starts on Monday rather than the more traditional Sunday.
You can view the latest up-to-date statistics on the C:SI Weekly Stats Page.
All-time totals
Total Warriors [...]
This is an automatically-generated summary of all Combat: Samurai Island™ activity for the week starting on Jun 29, 2009. Please note that for the purposes of gathering statistics, each week starts on Monday rather than the more traditional Sunday.
You can view the latest up-to-date statistics on the C:SI Weekly Stats Page.
All-time totals
Total Warriors [...]