Daikon Forge Kodachi Update Released (V1.02)

Daikon Forge Dual-Wield Kodachi

I just released a minor update to the Kodachi.  From the Release Notes :

VERSION 1.02 RELEASE NOTES

  1. Resolved an issue with the block prim not appearing consistently, which could lead to the appearance of not having blocked an attack. (Thanks Dazy Shepard)

  2. Resolved an issue with a sheath prim that should have been invisible being set to visible when the sword was sheathed, which was a problem for people who wish to use the hip sheath as a back attachment. (Thanks Krystal Renard)

  3. Turning off Dash also turned off Double-Jump.  This was not intended, you should still be able to double-jump when Dash is disabled. (Thanks masmako Slade)

  4. Assorted other minor tweaks

I have some very important RL issues to deal with today, and will likely be unavailable for most of the day.  I do have IM->Email enabled, so please feel free to send me any bug reports or feedback, and I will respond to them at the earliest opportunity.

2 Comments

  1. Shindo
    Posted 2009/07/24 at 10:35 am | Permalink

    So, the V1.03 is just has minor tweaks I assume? :3

  2. Posted 2009/07/24 at 11:44 am | Permalink

    That’s correct. There are some tweaks to blocking and kicking, as listed in the Release Notes.