Category Archives: JIRA

Latest SL Release Candidate breaks Sheath/Draw feature

As reported by Arishia Nishi on the official C:SI forums, the latest Second Life Release Candidate viewer does not properly reflect changes to transparency on attached items, which results in the sheath and draw functionality of all Combat: Samurai Island weapons not working correctly in many cases.
It is bad enough that a very large [...]

Taketori Katana V1.0.8 Beta IS NOT USING MONO

I just wanted to point out that the rumors that the Taketori V1.0.8 RC2 Beta is using Mono-compiled scripts are false. 
I did allow a few people to test a Mono version of the Taketori, and that fact seems to have become confused with the fact that the recent RC2 beta is intended to solve [...]

Mono servers causing severe delays in old LSL scripts

 
I’ve complained about the symptoms, but now we may know the cause.  Thanks to some sleuthing by Makkiavelli Toland and my own experiences in trying to create a halfway decent workaround, it seems extremely likely that the cause is in the state_exit event being delayed.
Tip of the samurai helmet to Escort DeFarge, who notified [...]

WTF – Password required to read SL Blog?!?!?!

Check out this dialog I was just presented with when I opened Firefox to read some of today’s blogosphere buzz :

Okay…  "Apparently there’s a picture or something in that blog post that is hosted on JIRA, which is causing the browser to ask me for my password", I thought to myself, "I should [...]

Kick bug fixed – Could it be? Really?

Seems that some regions that were updated in today’s rolling restart include Kelly Linden’s fix for the infamous "C:SI Kick Bug", which was introduced with Havok 4 and removed the push part of the C:SI weapon’s kick attacks.  This was a major annoyance for many of us, and required a dramatic change of strategy [...]

Reproducing the Detach-and-lose-item bug

I found some very interesting information on Keiki Lemieux’s blog this morning : Keiki posted some repro steps (discovered by Nock Forager) for consistently reproducing the "Inventory Item permanently disappears when detached" bug that I posted about before and which can be found in JIRA as issue VWR-6610. 
The really frustrating part is that, [...]

WTF is the ‘Release Keys’ button for, anyway?

I’ve been reading a very disturbing thread on the SL Forums (registration required) that points to a new type of inventory loss bug : VWR-6610 – Detaching a HUD could lead to the permanent loss of the detached item.
There are multiple ways to detach a HUD, of course, but far and away the most [...]

Coming soon to a simulator near you : SVC-1648

This is promising news : Kelly Linden reported that he expects the fix to the C:SI kick bug to be deployed in the near future (or now, depending on the order of the rolling update, I guess), and has marked the Jira issue as [Resolved] and [Fixed] and deployed in the latest server-side code [...]

Kelly Linden : SVC-1648 is now [Fixed Internally]

Hot on the heels of yesterday’s announcement that Kelly Linden had been working on a fix for SVC-1648 ("The Kick Bug"), and my reply to his request for feedback on the proposed fix, he left the following comment :
Kelly Linden said…
Ok, I’m gonna move on then and consider this ‘fixed internally’. I’ll try and remember [...]

Kelly Linden gives hope with a reply to SVC-1648

Aimee pointed out on a comment to my blog today about the fact that Kelly Linden has finally posted a follow-up comment on the SVC-1648 PJira issue (colloquially known as "The Kick Bug" to us C:SI fans) :
Kelly Linden said:
I believe I have a fix for the horizontal component of the push not happening. [...]