Category Archives: sculpties

Playing with PrimComposer

PrimComposer is a 3ds Max plugin by Shack Dougall that can greatly streamline the building process for Second Life content creators by turning Max into an easy-to-use offline building environment.
I’ve mentioned recently that I have started work on a new weapon, but I decided to take a little detour first to try and get up [...]

Pre-release viewer 1.20.0 (84432) sculpt issue

The viewer released yesterday doesn’t seem to want to download sculpted prim maps from the server.  Here is a picture of the resolution of one of my sculpted prim textures after about 20 minutes of waiting :

And here’s a (representation) of how sharp the image usually is after mere seconds, with an empty [...]